Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Aug 08, 2007, 02:11 AM // 02:11   #1
Academy Page
 
Join Date: Jun 2007
Location: Behind you O.o
Guild: The League Of Extraordinary [NUBS]
Profession: Mo/
Advertisement

Disable Ads
Default Weapon customization for casters

Edit: I added BOLD text to show the areas where I say that people have a choice when customizing.

This has probably been suggested before; however, I don't see why it wouldn't be implemented for the sake of equality.
All weapons can be customized for a 20% damage bonus.
A 20% damage bonus on a wand or staff is relatively useless compared to an energy bonus for most casters.
My idea is to allow people to have a choice between customizing any weapon with +7 energy or +20%damage (the inscriptions +7e\/50 and 20%\/50 are equal).
This makes customizing caster weapons useful.

If this idea is implemented, I'd suggest allowing people to re-customize their weapons (with the desired bonus) or be able to switch back and forth between damage and energy.
This would solve the problem of caster weapons which are already customized from being rendered inferior in comparison.

Extra Edit:
I am not proposing that caster weapons should no longer be able to customize for +20% damage.

Last edited by Seppi; Aug 08, 2007 at 05:33 PM // 17:33.. Reason: To clarify a point...
Seppi is offline   Reply With Quote
Old Aug 08, 2007, 02:57 AM // 02:57   #2
Jungle Guide
 
Kale Ironfist's Avatar
 
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
Default

Looks like you don't do much wanding. There's a reason why people add 15^50 inscriptions to wands/staves to increase damage output.
Kale Ironfist is offline   Reply With Quote
Old Aug 08, 2007, 03:36 AM // 03:36   #3
Furnace Stoker
 
ShadowsRequiem's Avatar
 
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
Default

Most casters have a 15^50 wand just in case they have to quickly wand a target with very low health.

Even monks in gvg will carry a 15^50 wand.
ShadowsRequiem is offline   Reply With Quote
Old Aug 08, 2007, 03:46 AM // 03:46   #4
Academy Page
 
Join Date: Jun 2007
Location: Behind you O.o
Guild: The League Of Extraordinary [NUBS]
Profession: Mo/
Default

If everyone considers wand damage better than an energy bonus, then I guess it should stay the way it is. Heh...
:X
Seppi is offline   Reply With Quote
Old Aug 08, 2007, 05:53 AM // 05:53   #5
Desert Nomad
 
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
Default

+7 energy bonus seems a bit high. Combine with a +5 while enchanted and you'd have +12 energy on a wand.
kazjun is offline   Reply With Quote
Old Aug 08, 2007, 09:53 AM // 09:53   #6
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

How many times I'll have to repeat this?
Sigh... for me customization should be like this:
One handed weapons (and wands and daggers) keep the +20% damage.
Two handed weapons (but not daggers and staves) +33% damage.
Shields: +3 Armor
Foci: +3 energy.
Staves: +5 energy instead of +20% damage.

That way, if people needs to wand, the extra nergy for customization will be in the foci, and the damage in the wand, but if people want to focus on energy, they could use +25energy staves.
MithranArkanere is offline   Reply With Quote
Old Aug 08, 2007, 11:55 AM // 11:55   #7
Jungle Guide
 
Kale Ironfist's Avatar
 
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
Default

More energy is not always a blessing. Neither is promoting Avatar of Melandru Dervishes. Plus there's the people who want the customisation damage bonus on their staves.

There's really no need to change it.

Last edited by Kale Ironfist; Aug 08, 2007 at 11:58 AM // 11:58..
Kale Ironfist is offline   Reply With Quote
Old Aug 08, 2007, 01:30 PM // 13:30   #8
Furnace Stoker
 
Diddy bow's Avatar
 
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
Default

Quote:
Originally Posted by MithranArkanere
How many times I'll have to repeat this?
Sigh... for me customization should be like this:
One handed weapons (and wands and daggers) keep the +20% damage.
Two handed weapons (but not daggers and staves) +33% damage.
Shields: +3 Armor
Foci: +3 energy.
Staves: +5 energy instead of +20% damage.

That way, if people needs to wand, the extra nergy for customization will be in the foci, and the damage in the wand, but if people want to focus on energy, they could use +25energy staves.
Ill say it again this is the way it should be ^^. It means that rather than casters not needing to customise to get a benifit they will so all classes will be even in that way.
Diddy bow is offline   Reply With Quote
Old Aug 08, 2007, 03:41 PM // 15:41   #9
<3 Ecto
 
The Herbalizer's Avatar
 
Join Date: Jul 2005
Default

/not signed

casters wanding with 20% more damage is useful
The Herbalizer is offline   Reply With Quote
Old Aug 08, 2007, 05:07 PM // 17:07   #10
Academy Page
 
Join Date: Jun 2007
Location: Behind you O.o
Guild: The League Of Extraordinary [NUBS]
Profession: Mo/
Default

People seem to not be reading what I wrote...

Quote:
Originally Posted by Seppi
My idea is to allow people to have a choice between customizing a weapon with +7 energy or +20%damage (the inscriptions +7e\/50 and 20%\/50 are equal).
I.E. You can choose whether or not you want to put +20% damage or +7energy on any weapon when you customize...

To spell out my proposed mechanic in detail, let us say I go to the weaponsmith. I want to customize my new wand, staff, sword, daggers, scythe, bow, etc and select it and hit customize. A window gump pops up (let us say it looks like the salvage menu). It says, "Please select the weapon modification you desire: +7 Energy or +20% Damage."

I pretty sure that there are at least some casters (and even melees) out there that don't want 15^50 or 20\/50, +20%dmg, on all 4 of their weapon sets.
Then again, I could be wrong. =o

Last edited by Seppi; Aug 08, 2007 at 05:25 PM // 17:25..
Seppi is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:18 AM // 02:18.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("